BepInExInstaller

What is BepInEx? “Bepis Injector Extensible is a patcher/plug-in framework for Unity games that use Mono as their scripting backend.” https://docs.bepinex.dev/index.html Why does it need an Installer? I always thought this Framework wasn’t as easily usable for End-Users as it should be. To install BepInEx into your game, you need to select the right version for your game (32Bit or 64Bit) and if it is Mono or IL2CPP. I really wanted this to be as easy as possible with nothing to go wrong. For that reason i searched for an Installer and ended up finding the one by aedenthorn: BepInExUnityInstaller. ...

February 19, 2026 · 3 min · Toemmsen

CTDynamicModMenu

What is the CTDynamicModMenu? The CTDynamicModMenu is a universal BepInEx-Mod to easily create ModMenu’s for games. It provides the ability to Register Commands which then automatically get rendered in Categorized Tabs. These Commands can be Toggles for Mods, Commands with arguments to set specific values etc. (WIP) It also can automatically create BepInEx-Config files and persist the settings if the command is configured for that Features Automatically generated Menu with Tabs for Categories Toggle Functionality with color coding Commands with Arguments with automatic parsing Name, Description and format for Help/Doc function Command Window for using the mods as /commands with autocompletion Log window for CTDynamicModMenu-Mods Set Keybinds for Commands Settings for the Menu (WIP) Automatic config generation and persistance How do i use this in my mod? To use the CTDynamicModMenu in your mod, you need to download the .dll file and reference it in your .csproj file. After that you need to add the Dependency to the mod by adding the following to the top of your Main Plugin-Class: ...

February 19, 2026 · 5 min · Toemmsen